1. Obtain the Mutator: Either via Steam Workshop or manual upload.

  2. Add to Server Files: Ensure the mutator .u or .ucl file is in the correct server folder (often KFGame/BrewedPC or a dedicated Mutators folder).

  3. Edit KFGame.ini: Under [Engine.GameInfo] or [KFGame.KFGameInfo], add Mutator=MutatorPackageName.MutatorClassName.

  4. Restart: The server must be restarted for the changes to load.

 

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