While TF2 largely manages tickrate internally, you can tweak certain update variables. For example, add:
to cap the server’s tick rate. Note that changes are subject to engine limitations; refer to Valve’s documentation for deeper adjustments.
While TF2 largely manages tickrate internally, you can tweak certain update variables. For example, add:
to cap the server’s tick rate. Note that changes are subject to engine limitations; refer to Valve’s documentation for deeper adjustments.
The server.cfg file (located in the tf/cfg/ directory) controls most game variables. You can...
Create a text file (commonly named mapcycle.txt) in the tf/cfg/ directory. List your custom maps,...
Upload mod files (plugins, custom assets, etc.) via the tcadmin2 file manager or FTP to...
Create or edit a game mode–specific config (for example, ctf.cfg in tf/cfg/). Define variables...
Upload the Sourcemod core files and plugins into their respective folders...